How to Move the object in local co-ordinates using Actor Blue Print ?

Team,
I want to move the object using point A to B in local co-ordinates.(only X-Direction local axis). I am using Actor BP for this.
I had tried set actor location ,set actor relative location and world locations. but the object is not moving their local co-ordinates . only it is moving in world co ordinates.

Some one help me with this?
Thanks in advance.

Use forward, right and up vectors to find local axi:

In UE, red is X-Forward:


move the object using point A to B in local co-ordinates

Is this what you mean?

This would move the actor 100uus forward from where it is, using an axis relative to the world.

but the object is not moving their local co-ordinates . only it is moving in world co ordinates

Or perhaps you’re after this:

This actor would move 100 uus up in world Z axis.

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Thanks for a clarification .
But I am not able to get this.
I have attached my requirement as a image.
In the Image the Cube need to move in green axis where the ball are placed .According to the ball direction ,the cube might be move on local co-ordinates .

I want to move the ball in local co ordinates using blueprint

Green arrow is the right vector. Move it along that vector. As demonstrated above.

Or, regardless of the cube’s orientation, get direction to the ball with:

image

Multiply the result by the desired distance and add cube world coordinate.

I think I made mistake somewhere . Can you guide me ?