I'm making a bullet hell can you guys plz point me in the right direction? This is the concept for the PLAYER MOVEMENT
PLAYER MOVEMENT CONCEPT:
There is a plane with collision set to UI,
If clicked and held it will get the location of the MOUSE or FINGER,
and set the location of the (SceneRoot) to be at the location of the place,
Then you can drag the plane around the place,
The plane has a CONSTRAINT (hidden wall at the side of the screen),
That stops the player from venturing too far
the MOVEMENT is Basically like the bullet hell Monday series, And those other mobile games you can find,
The problem I found is setting the location of the (SceneRoot) as it moves the children, And I can't figure out how to only the PARENT without moving the children
so the question is how to set the location of PARENT without moving children in a blueprint