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How to move objects at fine increments?

Hello, I was asking how I would move/scale/rotate objects at fine increments in the editor instead of it jumping to 10’s, 20’s, and so on. Is this possible?

You might want to take a look at the Timeline node. What I usually do is create a timeline that has a float track going from 0 to 1, and then lerp between your 10’s and 20’s, using the timeline value as the alpha, and then setting the position from the lerp.

I mean moving while in the editor as in when creating a level. Screenshot - 39c9d0bf467e42b5b57c2e11bdb652fd - Gyazo

Ignore it I figured it out :slight_smile: Thanks for the help!

It would have been nice to know how you solved the problem, I’m having the same issue.