Hello, I was asking how I would move/scale/rotate objects at fine increments in the editor instead of it jumping to 10’s, 20’s, and so on. Is this possible?
You might want to take a look at the Timeline node. What I usually do is create a timeline that has a float track going from 0 to 1, and then lerp between your 10’s and 20’s, using the timeline value as the alpha, and then setting the position from the lerp.
I mean moving while in the editor as in when creating a level. Screenshot - 39c9d0bf467e42b5b57c2e11bdb652fd - Gyazo
Ignore it I figured it out Thanks for the help!
It would have been nice to know how you solved the problem, I’m having the same issue.