Hello, I’m making a action game.
I want to add dodge roll/evade with roll motion. ( like in monster hunter, bloodborne… )
so, I bought the animation.
I can playback the animation, but the animation doesn’t move my chracter and camera.
So, I thought I should move my chracter manually. And I tried several ways but I didn’t get the movement what i want.
I tried Set Actor Location with VInterpTo, and Launch Character. I was able to move my character with this functions, but Camera movement was not smooth…
What I want is to sync the world position of my character and the roll animation offset…
I attached the gif that i bought.
What function I can use this work?