Hi, How can I move my character a fixed value with a single press ?
Thanks.
Hello razee01,
I was unsure as to what exactly your limitations were for the project you are working on so made an example that does not use a nav mesh bounds volume. It simply sets a direction and a goal and moves the player towards that goal a set amount. The 500 that is being used to multiply the forward vector is the distance the player is going to travel. If you are using a nav mesh you could use a “simple move to” node to accomplish the same thing. I hope this example helps.
Example:
Make it a great day
Fixed value you mean a fixed Speed? Velocity?
Fixed value means a fixed distance. I want to move the character a fixed distance at a direction of 90 degree left or right where the character is facing.