How to move line tracing when rotate object

Hi, I have a blueprint actor which places a static mess in the level then uses line trace to figure out if something is blocked. It works great until the blueprint is rotated. Then the line traces do not move with it.

Any suggestions how I can get the line traces to move with it as it rotates.

It’s electric nodes plugin from marketplace.

How did you get your lines to be straight and not curves ?