Hi,
what would be the best approach to move Geometry Collections in a specific direction at a constant speed?
For example, I would like to drop some fractured Rock Geo onto a conveyor belt.
I tried the various conveyor belt tutorials but the Geometry Collection is not responding to the “get overlapping actors” node.
I can get it to move in a direction with a Field System but not at a constant speed. Instead the rock is accelerating.
The workaround i am currently using is hidden geometry which pushes the rocks forward but there has to be a better way i think?