I was just wondering if I could move the Explode animation blueprint from the Collaborative Viewer mode to the first person mode without breaking the blueprint. Right now I use the “migrate” method and the blueprint just breaks, and I am not really good enough with the blueprint coding to fix it.
Here’s the link to the exploded view and how to use it if you aren’t already familiar:
Here are the errors that I’m getting when I migrate the blueprint into the first person shooter template: