I’m trying to make a basic AI, but for the life of me I cannot get the actor to move with physics enabled. Set Actor Location does not work, Set World Location (scene component) does not work, etc. Even Set Actor Rotation does not work! Rotating the scene component does something, but even if it is a small change it makes the actor go flying and I made sure the bottom mesh collision box is flat.
When I searched this question one of Epic staff’s replies for a work around is to disable physics, move, then enable it again but even that doesn’t work.
How do you deal with this? I am not working on a project so the method or time doesn’t matter, but it bothers me that I cannot get something so simple to work.