Hello everyone! I am trying make my character move along the spline. I am building a 2.5D game and the player will have obstacles to pass. I thought a good approach of this would be to have the spline drawn on the XY plane (so, no depth on the Z axis) and have the character follow along the spline only on the X and Y coordinates.
I managed to make the player follow along the spline, but I don’t know how to make it stay on the ground (or freely jump or whatever).
How should I get the Z for this?