I googled for an hour now, and i cant get it to work.
I want to attach an actor (no physics) to another one that has physics enabled, and it gets spawned and attached - but they are not “glued” together. (so the do not move together)
Line Trace (Taken the Actor from the Hitresult) -> Spawn Actor from Class -> Attach Actor (the previously spawned one) to the Actor from the Hitresult.