I have a AI NPC moving with Event Receive Execute AI Node in a TaskBp. Im pulling off of it to a AIMoveTo Node. In the destination input, I put 100=x, 0=y, 0=z. It moves perfect on the x axis.
What im trying to do is move the character on the y axis, but that doesn’t work with AIMoveTo node.
How do I move the NPC in the y axis?
I just want to move the AI in a single direction. Nothing fancy.
Epic has not updated the AI components to allow for a Y axis input outside of a height option. The option just isn’t available since everything in the AI uses its tracking based on the ground and models on the ground.
I had the exact same issue and someone was nice enough to be helpful and go over building the actor blueprints with me.