Hey guys,
I have been trying to create a tool that requires the use of an Xbox Controller to move a mesh around in Editor Mode and not in Play Mode. I am using the Live Link to connect the controller to the mesh blueprint. I can move the mesh in any axis I want already but I cant seem to figure out how to make it move in relation to where its facing (Forward Vector) Does anybody have any tips to help me out? Here is a screenshot of the blueprint currently.
As you can see I havent figured out how to connect the Get Vector Forward node as it needs to connect with the inputs I think.
Thanks