How to move a physics object along a path/guide?

Hey all, I’m trying to figure out how I can make a physics object (ball) follow a path/guide but not linearly. Essentially, the path would act as a guide that enables the ball to move along it but any physics elements that affect the ball would alter the movement of the ball. So for instance. If the path is a straight line from point “a” to point “b”, the ball would follow the path in a straight line. However, if I applied a force to the ball in the x direction, the ball would still move forward along the path but also now be moving in the x direction by the force being applied. Of course this is a simple example. I’m thinking about moving a ball in a spiral pattern. This leads me to believe that this may be achieved using a spline? I’m just not sure how to go about allowing my ball to move freely from the spline and not just be “stuck” to it? Any help could be great, thanks!

Probably there is an answer.


Car AI is using a spline path.