How to move a character inside component capsule?

I don’t know what have I done wrong but from some time my component capsule moved below the character. I’ve tried to fix this by editing a position of the component capsule with BluePrint’s viewport. But there’s no any problem!
Please help me. What do I do wrong?

I have recorded some video which shows you my problem:

To truly understand your problem, i need to know if your doing collision detection, or a character entering a vehicle, or if your trying to work out why the character is floating above ground and not walking on the ground and jumping and falling like in a platformer.

if you turned off the collisions under settings, undo the procedure you done them in.

if your entering a vehicle you may want different models and blueprints for both entering and becoming the user operating the vehicle or getting out of the vehicle.

if your problem is floating, you might have unchecked gravity in a check box some where.

:slight_smile: glad to offer some helpful tips