I’m recently struggling with the new enhanced input system in the newly updated UE 5.1 - after they changed it from the old method.
I’m working on a fast paced FPS game and I found by default the look sensitivity when using a game controller is very low and it makes turning really unresponsive. I didn’t find an easy way to modifying the sensitivity of the x axis or the y axis like with the old method -
I’ve been searching around and there seems to be no easy answer to this, also I hope input editing as common as this one could get a direct on-interface modifier?
please help, many many thanks !!!
The settings you need to add in your input mapping controller are DeadZone under mappings then expand the selection and play with the min and max values there
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