Hello,
Is there a faster method to Merge different Boxes into One without Overlapping? With a single button would be amazing!
I have some weird formats in my project because are Favelas, and favelas are really hand made, so must be off and with nothing “square”.
For exemple in this roof, if I select all of them and Merge, they will become one single Dynamic Mesh.
They will merge but will keep overlapping as you can see the texturing a big mess.
Is there a way to Merge them as they are now a single object without that weird overlapping?
The only way I figured out is convert this to Static Mesh, add a new Box also as Static Mesh, all over this roof, and go to Boolean with both selected and exec the Intersection.
Then I have the new part and only need to adjust the height.
Works, but I believe have a faster/simpler way not? Anyone?
I’m using Unreal Engine 5.3 by the way.
Cheers