Hey UE4 Community,
I’ve been searching for an answer to the question for this old thread, about how to measure your UE4 game’s minimum specs. I wanted to be able to package and send an early version of my project out for someone else to test, and they asked if their computer could run it.
I know that when UE4 games release, they usually have more detailed specs than “not a super outdated computer” + Dx11.
A few people mentioned that you could test your project and it might have lower specs. What would we test it with?