How to manually rotate movement vector?

After moving backwards and stopping movement immediately, I want to reset my tpp character rotation instantaneously to be same as camera forward vector, so I can turn back again and re-acclelerate.


something goes in between the print and the macro.
Is this possible?

You can rotate vector using these nodes. If you want to rotate actor, just use setActorRotation

FInally! Thanks a lot! :smiley: :smiley: