How to manipulate the speed of a Sound Cue

Hi i am trying to implement a heartbeat that raises speed as a variable raises.

I know this question has been asked before but maybe there has been implemented something in the lastest versions.

Hi, I’m looking for it too and my web researches come all to the same point : nothing is implemented in UE for now to achieve this effect. On my side I’ve set up a 1sec heartbeat wav file that I set to play each second, more or less depending of the variable (basically, 1/rate).