How to make water deadly UEFN

I haven’t played around with that, but if you can, I think you would need to attach an object moving device to the damage volume and another one with identical settings on the platform it is sitting on to move. Let me know if that works and I will jump on and try to figure it out too in a bit.

Oh I have another thought, what is the moving object? When you put a moving device say on like a stone platform moving up and down or left and right or whatever, you can set a damage value on the move prop for when it hits a player, or a prop, or an npc.

Let me know some more details of what you are trying to do and let’s see what we can figure out.
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