How to make walk animation stay in place

Okey…

So I find out an option that does the same as “In-Place”… but it works in 90% of the cases, some cases keeps failing, probably somebody could expand my answer.

Approach 1) In the Animation Tab, Asset Details, try to check “Force Root lock” & Root motion to “Anim first frame”
This will work in most of the cases, but sometimes your animation could go out of the idea… like start walking in the air… If that is the case,

check Approach 2) Enable Root Motion (Only) and Root motion Root Location to “Ref Pose”… but you probably will need to go to “Skeleton” tab, and rotate all bones to your desired position.

215536-solution.png

Whit one or another… I did the trick.
Hope it helps, let me know :slight_smile:

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