Lamaral14
(Lamaral14)
August 17, 2023, 9:59pm
1
I have created this bumper ramp to lift other cars like in gta and fast and furious if you know the reference:
The thing is, when collide, the other car just stay almost stactic like i hitted a heavy solid object instead o lifitng it.
This is my ramp colision mesh:
Any ideas how can i make this ramp work?
You could try something along these lines
Lamaral14
(Lamaral14)
August 18, 2023, 11:43pm
3
The car is chaos vehicle and doesnt have character movement component
So its a Static Vehicle, Then you need to have a event overlap
Lamaral14
(Lamaral14)
August 19, 2023, 3:10pm
5
Chaos vehicles dont have that scalar gravity parameter that what im trying to say. They have vehicle movement componet and you cant acess it in blue prints
Add a Projectile Movement
Lamaral14
(Lamaral14)
August 19, 2023, 3:54pm
7
How would you set it up? i tried diferent thing and doesnt seems to be doing nothing
Inside the Car BP add Component Projectile Movement
Lamaral14
(Lamaral14)
August 19, 2023, 8:06pm
9
i know that… i told you i tried it…
Just adding the projectile compnet doesnt do anything
You make it when hit , set speed of projectile in direction