How to make Vehicle Jump?

Hi, do you know how to make vechicle-based pawns to jump? Set Velocity on movement component just does nothing.

OK, so getting the “Updated Component” from the vehicle’s movement component lets acces to functions like “Add Impulse” or “Set Physics Linear Velocity”, than can be used to achieve the jump.

How do i prevent the vehicle from making infinte jumps?

I hope it is fixed!

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