I’m making a game where it involves multiple menus, i have came across an issue where when you open one menu you can still open the other menus. I’m somewhat new to unreal engine and I’m not sure where to post this as I’m new to this as well.
You can use a boolean variable like “HasMenu”.
When you called a menu, you can check that variable if it is true or false.
If false, open that menu and set it to True., When close, set it to False.