Hey there fellow UE5 users… I am trying to make the following work: I have set up a level sequence and mapped keyframes to specific beats with music. Then I added events to these keyframes. Now, in the character BP, I have added an input, let’s say “A”. I am expecting “A” from the player at a specific time (it’s a rhythm game, so its based on the song). When I try to do it with timers it doesn’t work… Could please someone more experienced help me In this manner?
