I want to achieve climbing at the most basic, rudimentary level. Can anyone please advise me on the proper unreal engine way of performing a basic, basic climb?
It would be nice if the SK_mannequin had a basic ladder climbing animation:
climbLadderStart
climbLadderLoop
climbLadderEnd
The ladder could have a dynamic length.
Hey ,
This is something you can find on the Marketplace, and is part of the reason we did not add this to our default animations. We want the users to promote and create their own animations and be rewarded with their work.
Thank you,
I need dirty animations just to test climbing functionality. I just need bare minimum so I can get basic climbing blueprint functionality.
How about:
Free Version $0.00
(the fingers don’t even grip the ladder)
climbLadder_BadlyUglyHorribleAnimationJustForTesting_Start
climbLadder_BadlyUglyHorribleAnimationJustForTesting_Loop
climbLadder_BadlyUglyHorribleAnimationJustForTesting_End
Nice Version $59.99
(fingers grip the ladder nicely)
climbLadder_BeautifulProfessionalAnimationForFinishedGame_Start
climbLadder_BeautifulProfessionalAnimationForFinishedGame_Loop
climbLadder_BeautifulProfessionalAnimationForFinishedGame_End
This way I can just test out how climbing works in blueprint and when I’m ready I can buy the cleaned up, beautiful looking animations.
Also, you mentioned I can find a basic ladder climbing system on the marketplace for mannequin, could you link me please? Thanks!
One more thing, if you want to promote the sales of animations on marketplace, I strongly recommend you release rigged skeletons of SK_Mannequin (ready to animate) for blender, 3d studio max and maya. Then people can begin creating animations and upload them to the marketplace.