Like the title says i figured out how to make the same static meshes(Which for me is black circles) pop up in the same location with random positions. But I don’t know how to make One static mesh pop up when the game is launched, and keep on adding one by one of the same more static mesh popping up in that same location as time goes on, like on a loop? Also i’m making this for mobile and the game is going to be a 2D arcade type. Much help appreciated!
Use a timer and a spawn actor or spawn static mesh node. This is not really ideal though, because over time it will consume your memory. You also need something to remove unneeded actors from the screen. A better solution might be to use an array, and activate/deactivate nodes based on a timer event.