Hey @aaspocid27
I can’t see anything. But you’ll need:
- Input Mapping Context
- Input Actions
- Initialization on EventBeginPlay
Projects from another thread / topic:
UE50_MultiplayerTest.zip (2.4 MB)
UE51_MultiplayerTest.zip (1.2 MB)
UE52_MultiplayerTest.zip (549.8 KB)
Have a look at the Input folder and look inside the BP_Character blueprint.