Hello. Here is my current plan:
- All players start in pre game / round area when the game starts.
- A 10 second timer then starts letting players pickup loot, and once over, all players get teleported to the fighting area.
- From here, I want to make it so that the round / battle winner, spawns in a certain spot (a vault - as long as they unlock the vault) for step #1, while the others spawn back at the base pre game / round area.
What I have:
- A player gets a key, and opens the vault via a conditional button.
- Upon activating the button, the vault opens and they get teleported to a teleporter inside, and a tracker device ends the round at that point.
- All players, even the winner, goes back to the pre game / round area… how do I make it so the winner only, stays in the vault?