How to make the player always face away from the camera.

I’m starting a tps and want the camera to be fortnite type or like when you use a sword in destiny 2. Any ideas on how I would make that type of camera movement.

the third person template has already this camera. you can move the spring arm component. in destiny the camera has lag see the details of spring arm component and add movement and rotation lag so the camera smoothens its movement

The camera isn’t like fortnight or the other I’m talking about how the character always faces away from the camera.