How to make the motorbike vehic rotate in Xasix

在那里,我创造了一个摩托车与轮式车辆蓝图。是的,它工作得很好,向前移动,左转或向右转,但不能在X轴旋转。我希望它可以使一个角度到地面时,它转向左或右,或停车。
我测试那套模拟物理关闭,它可以旋转X,但不能向前移动,并设置模拟物理上,它可以正常移动,但不能旋转X。那么,我该怎么做来解决这个问题呢?
有动画蓝印,蓝图和骷髅层。变异BOdy用于控制出生身体的旋转,它将通过轴输入进行更新,并发送到动画蓝印

I don’t know exactly what you wrote, but there are probably a thousand and one ways to do this.

With pure physics, you need to set the rotation of the root bone based on whatever physics values apply.

With animations, you can create a slope blend space animation similar to those for walking/movement.

possibly, an Aim Offset can provide similar or identical results on the vehicle only (the character still needs an animation though).