How to make the Initialize Mesh Production Sprite in Niagara suitable for character with multiple materials

I created this effect in Niagara with reference to the example, but it seems to only apply to characters with a single material. However, sometimes the character I use may have multiple materials (such as Paragon’s character). What can I do to make it apply to characters with multiple materials?


Can someone help me? I’ve tried many ways, but they haven’t solved it. It’s really difficult for me :rofl:

:smiling_face_with_tear:

:rofl: