How to make the camera not pass through the walls in third person template?

In third person template, when I move the camera in such a way it becomes first person and I move near a wall, the camera allows me to see outside or through the wall. How do I make the walls not penetrable or make the camera bounce off the walls while playing?

Heya, if you add a camera blocking volume it should work with the 3rd person template.

You see beyond the wall because your camera way too forward compared to the capsule. I’m guessing you pulled it that much in order to prevent the character’s face getting in front of the camera. Try pulling both the character and camera back a bit.