I want to try and create a key bind that allows the player to look behind them and upon released, the camera returns to the front again. I’ve looked online and couldn’t seem to find anything about this, unless I’m searching for the wrong subject. Does anyone know how to achieve this as I’m not sure how to even begin with it.
well you can just change the spring arm components or cameras rotation. but you probably want a smooth transition in this case you will need the function RInterp . read up about it. it smooths out rotations