I am trying to make this text/image appear in my map when the stage is loaded and then disappear.
I was initially following this tutorial, but I followed it and it didn’t work (I am on 14.0): Unreal 4 UMG Basic Text To Scre
It involved me adding visibility nodes for my text and image placards and me making a blueprint widget.
What I tried to do first was display the stage name and symbol by adding a trigger volume area in the level and have the player start spawn the player within that trigger but it didn’t work and I don’t want to use any type of trigger volume (if possible) I just want the text/image to be displayed upon the start of my stage then disappear.
Is there a way to do it without a trigger volume event and upon the stage being loaded automatically?
Please be specific with me as possible so that I may learn.