How to make Sphere grow

Hi, it’s a simple question, how can i make a ball grow in scale as the time passes by in game, and make it stop once it reach a certain size? thanks

I’m kinda new to the engine, can you explain it with screenshots or more easely? thanks

  • create a blueprint with a timeline
  • add a float track to the timeline
  • change your scale multiplier over time with this timeline
  • output the float track value in the main blueprint and multiply it by your object’s scale

Hello mate,
The below solution works for growing a sphere. This was just a quickly put together solution which may be dependnant on the type of object you want to scale.

You will need to create 3 float tracks within your timeline relating each to the x, y and z scale transformation.