How do I make “Speed of Sound” so that there is a delay on let’s say an explosion from when you see it till you hear it? I wanna place a sound file in the level and then have that delay to it according to how far away from the player are. Can anyone help?
Nice thanks but how do I import it? tried to copy it to my mod content folder but it doesn’t show up? Tried to import but can’t see it when trying that…
And you are running 4.19? It needs to be in the project folder to show up? Maybe its something to do with that I’m in Squad SDK and my mod folder is different for some reason
I have recently created a plugin for such a sound node that you can now get on the market place. It Obtains the distance to the listener and delays the sound accordingly.
Plugin is called “Extra Sound Nodes” and it is available on the UE marketplace.