I have a proto type test character that I am using to test “Game Play and Development” with. However, I want to create specific areas for collision (Hit/Damage). All I am finding is using a collision capsule or Mesh Trace which uses Bone impact. I want something a little more specific
In the pic I uploaded of a portion of the prototype, there are bright green areas, which are the only areas I wish for damage registration (Collision) to occur in different specific areas of the character. Am trying to find an answewr online, but I am not finding the answer for this I am fairly new to UE4, probably had it about a month or so, w/ a small amount of time in regard to using the engine. Help in this would be greatly appreciated