Hello, I am having issues with the npcs when they have a slow movement speed. As you can see around the corners and sometimes when going up the stairs the npcs stutter a bit and feel very robotic/snappy because of the turning speed.
My goal is to make the movement seamless and very player like.
To my knowledge there is no way to modify that, would anyone know a solution to this?
Thanks in advance.
Inside your AI character’s BP, select the character movement component from the Components window on the top left, and while having it selected, navigate to the Details window on the right side, type in “rotation rate” into the search bar and decrease the Z value:
Wait hold on I deleted my reply since I was on the wrong forum but then I thought… maybe it’s also the same in UEFN idk, lemme know No harm in keeping it anyway ig