Hi
I would like to make simle scene with burning pile of wood that has sound attached and when i am near of it i would like to have surround effect and i want to know where is the fire by hearing the sound in my headphones. When it is on my left i would like to have fire sound only in my right channel etc.
When i make sound with 3D attenuation, the sound is only loosing its volume.
What is the proper workflow for adding almowst to every affet that kind of sound. So i can make fireplace, head man walking next to me and other things.
I tried this topic but i totally dont understand’s it Can I play sound to 8+ channels? - Cinematics & Media - Epic Developer Community Forums
I want something simple thx