How to make Simple move to actor work?

I created the map and navmesh volume


I added third person template pack. And trying to get the mouse to click on an Actor and the 3rd person character moves to that location (which is being controlled by the player). But it doesn’t work.


Blueprint in BP_Third Person Character. Breakpoints work, but moving doesn’t. BP_Enemy is the BP_Third Person Character I copied (not inherited).

AI Controller Class should be AI Controller or a child class of AI Controller, not Player Controller.
Also if you’re spawning the AI at runtime, make sure Auto Posses AI is set to “Placed in World or Spawned”

image

from the docs :

While the PlayerController relies on the human player to make decisions on what to do, the AIController is more focused on responding to input from the environment and game world. The job of the AIController is to observe the world around it and make decisions and react accordingly without explicit input from a human player.

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