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How to make simpel autosave system autosave at trigger box location if reached
Development
Programming & Scripting
Blueprint
question
,
unreal-engine
AWESOME_GAMES_INTERACTIVE
(AWESOME_GAMES_INTERACTIVE)
January 20, 2025, 6:01pm
1
autosave system
800×600 39.9 KB
how do i save the level and checkpoint location if player location is reached can i use triggerboxses or blueprints? we have large levels with more streaming levels