How to make scene capture ignore sky lighting

Hi, I have created a scene capture that gonna act as a minimap for my player.

However, I wanted to make it become unaffected by the skylight as my game have day and night cycle. I wanted it to stay the same and not capture the darkness during the night.

My minimap at night:
image

My minimap at day
image

What i want is the minimap to have constant same color regardless of day or night.

*Note the displayed minimap is a render target as material and in a widget

After i change to orthographic:

Minimap at day (what i want) :
image

Minimap at night (more darker :face_with_diagonal_mouth: ) :
image

it is possible to have night map same color as day?