How to make Reverb volume not affect music?

I have a reverb volume where I apply echo to sound effects, unfortunately, it also applies the echo to the music.

How do I make Unreal play the music normally while in a reverb volume?

I’m having the same problem. Did you ever find a solution to this? I am using 4.15

So I ended up making a SoundClass object called bgMusic and in the sound class object’s settings I checked the Always Play, Is UISound, and Is Music boxes.

I made sure the Apply Effects and Reverb boxes were unchecked.

Then I went to my Music.wav file and double clicked it to see the settings. Then I set the Sound Group to Music and the Sound Class to bgMusic.

Now my music plays fine while everything else echos.


Thank you, i’ve been trying to figure this out for ages!

Thanks so much! I couldn’t figure that out either. Really confusing.