So I have a BP_ChangeCamera that changes player Camera Relative Rotation and Target Offset on Event Begin Overlap. I want to set the player’s camera dynamically with instances of BP_ChangeCamera in the world.
I thought it would be nice to see a preview of what each instance will be changing the camera to so I added a Spring Arm and Camera to BP_Change Camera. How would you approach updating the BP_ChangeCamera spring arm and camera in editor with public parameters of each instance?