How to make players face each other? (Fighting game style)

Could you go into more detail or share a screenshot per chance? that would be really helpful
If you need anything from me let me know

Hi Unreal Community!

Pretty new to Unreal, but let me give the backstory. I have game making experience but have never used unreal before, so i understand the logic but need help creating it. I started a simple fighting game by following some tutorials on youtube using Paper2D, and it was going well! I set up basic movement, spawning and cameras, and it was looking alright, but i remembered a key mechanic of fighting games (tekken, Street fighter etc.) the players face each other no matter what side they are on. Thats what im struggling with, with my basic knowledge I just can’t get my head round it! My players run around and jump but when they stand still they both face one direction instead of each other.
I just have a weird feeling its more complex than i anticipated…or maybe not i don’t know thats why im asking :slight_smile:

If anyone could provide me with any pointers about setting up these kinds of fighting games please let me know. Any info is greatly appreciated!

who has the positive Y is on the right side. So if you check that on tick you gonna be able to rotate the character when their Y is either postive or negative (relative to the other char)

maybe tick is overkill… you could try instead with a Set timer by function name with loop and a duration of like 0.1 sec