How to make player move with animation?

Hello All. I have been working on a fighting game. One of my animations sends the player flying backwards and landing, however at the end of the animation the mesh teleports back. How to I get the whole character to move with the mesh?

What you’re looking for is called Root Motion. Have a look here: Root Motion | Unreal Engine Documentation or on several YT Videos like Unreal + Blender Tutorial - How to add root bones / motion or keep animations in place - YouTube or UE4 Tutorial: Basic Movement with Root Motion - YouTube