How to make player move to Designated Actor

Sorry for the very neophyte question, but how would I make a player move from their starting position to an actor? I basically just want the player to walk up to a box as soon as the level starts.

Create a “Nav Mesh Bounds Volume”

300190-nav1.png

Scale that Nave Mesh what you want

now in character BluePrint Use Simple move to location(box location) or if you want to use simple move to actor

Thank you so much, this was quite irritating