I have a working inventory
I have the interactibles and you can pick them up
I have the trigger boxes changing the objectives
BUT
let’s say I want to have the objective change when they pick up the item, how do I do that? and would it go in the widget blue print or the third person character or the game mode? please help and let me know if you need to see any of my BP.
Right now all the trigger boxes can just be triggered without the necessary items to continue so I need to fix that.
The widget should just show what the objective is, but it should not change it. Objectives make sense most as part of the game mode. In the item, when it is picked up, set the objective on the game mode.
Okay so I did that, the first one you run into, says go get key, you get key, pick it up, the is the BP of the key but it’s not changing in here, what am I missing?